‘Suicide Squad: Kill The Justice League’ hasn’t met Warner Bros. expectations
Warner Bros. has said the release of Rocksteady’s Suicide Squad: Kill The Justice League has not met their expectations.
Speaking during a recent financial call [via IGN], Warner Bros. Discovery’s chief financial officer Gunnar Wiedenfels said Suicide Squad: Kill The Justice League had “fallen short of our expectations.”
While Wiedenfels didn’t reveal any specific sales figures, he claimed the “key release” had left the company facing a “tough year” when compared to the success of 2023, which saw the release of both Hogwarts Legacy and Mortal Kombat 1.
Suicide Squad: Kill The Justice League faced a number of issues in the lead-up to launch, including several delays and the inclusion of controversial anti-piracy software Denuvo. Developers also had to warn fans about a number of “disappointing” spoilers that found their way online months before the game’s release.
Things didn’t get better when the game actually launched. An exclusive early-access window for fans who had purchased special edition versions of the game was closed after an hour, due to a bug that auto-completed the game and server outage affected the wider launch. A free update is due next month but the inclusion of a new villain was seemingly leaked by a Suicide Squad: Kill The Justice League character.
In a three-star review, NME wrote: “Suicide Squad: Kill The Justice League is a directionless open-world shooter where all of its great parts are buried under mediocrity and clashing mechanics, which ultimately fail to come together outside of its campaign.”
In other news, Inflexion Games has said it is focused on creating an offline mode after Nightingale launched in Early Access.
The PVE open-world survival crafting game can be played solo or cooperatively, but all players need an internet connection regardless. “We understand that this can be frustrating for a number of reasons,” said Inflexion who are now prioritising a workaround.
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Ali Shutler
NME